Caple C871i Bedienungsanleitung Seite 252

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Apple II Computer Info
In short, the C-64 "paddle" inputs look very much like the Apple
II joystick inputs. A _try_ at an adaptor would look something like the
following ...
To C-64 Koala Pad To Apple II Game Port
(9-pin male DIN) (9-pin male DIN)
1 ?
2 ? 2nd Button -> 1
3 ?
4 ?
5 <- PDL1 (Y) -> 8
6 <- main button -> 7
7 <- +5V line -> 2
8 <- GND -> 3
9 <- PDL0 (X) -> 5
The above assumes that the C-64 Koala Pad will use C-64's "Fire
Button" input for its main button. The second button would, then,
connect to one of the four joystick switch inputs. (Actually, since all
of the switch inputs, including the Fire Button, are just inputs to a
port IC, any two may be the ones used to handle Koala Pad's buttons.)
It should be possible to detect the button lines on the Koala Pad
connector using an Ohm meter (on R x 100 range) with one lead connected
to the GND pin (pin 8) and using the other lead to check pins 1, 2, 3,
4, and 6. A button lead similar to one on an Apple II should show up as
a 500-700 Ohm resistance.
Again, we are dealing with guesses. If you decide to try making a
converter, be sure to post what you discover. Good luck!
Rubywand
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### koalapad.c64
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Apple II Computer Technical Information : Apple II Family Hardware Info
ftp://ground.ecn.uiowa.edu/2/apple2/miscinfo/hardware : May 2001 : 252 of 572
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